Building a Particle Filter for Robot Localization
A code walkthrough of a 2D particle filter simulator, how noisy motion, sensor models, and resampling work together to estimate a robot's position.
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Building intelligent machines that bridge hardware and software.
I'm passionate about building intelligent machines and software, and I enjoy solving real-world problems through robotics, automation, and coding. With hands-on experience in both hardware and software, I bridge the gap between mechanical systems and intelligent solutions, from custom PCBs and CAD-designed chassis to computer vision pipelines and control loops.
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A code walkthrough of a 2D particle filter simulator, how noisy motion, sensor models, and resampling work together to estimate a robot's position.
How a five-blink calibration step makes eye-tracked mouse control work reliably across different people, lighting, and camera angles.
A line-by-line walkthrough of the RT-DETR object detection system I built, from loading the transformer model to drawing bounding boxes on live webcam feed.
More write-ups on builds and experiments coming soon.
Actively looking for Summer/Fall 2027 co-op opportunities in robotics, embedded systems, and applied AI. Usually reply within a day. Based in London, Ontario, Canada.
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